Project / Case Study

AirCreate_

Virtual Reality  -  Interaction/UX Design, UX Research, Development
Aug 2019-Apr 2020

Exploring how spatial computing and mixed reality could make the product design-focused 3D modeling process easier and faster for product designers and enthusiasts.

Team

Tae Prasongpongchai
Anusha Vasudeva
Yangxin (Emily) Xue

Purpose

MS-HCI Master's Research Project, class of 2020, under the supervision of Prof. Chris Le Dantec

Tools

Interviews
Contextual Inquiry
Affinity Mapping
Task Analysis
User Flows
Paper Prototypes
Rapid Prototyping
Figma
Unity
Usability Testing
Expert Evaluation

Contributions

UX Designer: Designed the interactions and user flows for the mixed reality application based on user research and mixed reality design guidelines.

Prototyper: Prototyped the application from low- to high- fidelity using tools including paper prototypes, Figma, and Unity (C#). Primary prototyper for code-based prorotype

UX Researcher: Conducted interviews to gather user needs and discover pain points and conducted user testings for prototypes.